Hi there! I'm Sabina, a Visual Development Artist with over 8 years of experience working across studio and freelance settings. I specialise in environment concept art and illustration, from mood and lighting exploration to full visual development pipelines using tools like Blender, UE5, 3D Coat, and Photoshop.
I've had the privilege of working with studios like Powerhouse Animation and Opus Artz, contributing to projects across animation, gaming, and publishing. Credits include Netflix's Castlevania: Nocturne, Civilization VI, Dungeons & Dragons, Stellaris, Crusader Kings, FIFA 22 & 23, Gucci Hallucination, and many more.
When I'm not working, you'll find me tending to my garden, cooking up something new, or getting lost in a good game. I'm a big believer in always learning, whether that's picking up a new 3D tool or pushing myself with personal projects that scare me a little.
I'm always happy to chat about art, projects, or potential collaborations, feel free to reach out!
Info@sabinalewis.com
Bluesky: @sabinalewis.bsky.social
Instagram: https://www.instagram.com/sabina_lewis/
LinkedIn: https://www.linkedin.com/in/sabina-lewis-0b4252144/